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How to fix run 8 train simulator
How to fix run 8 train simulator






how to fix run 8 train simulator
  1. #How to fix run 8 train simulator install
  2. #How to fix run 8 train simulator driver

Reduced the memory-usage of the rail index-buffers.Reduced the memory-usage of certain sounds.Reduced the memory-usage of procedural vegetation.Pressing F10 to reset the terrain and scenery may help, but the best thing to do is to use the Low-Res texture options in the main menu Beyond that you may start seeing glitchy scenery or crash. Run8, because of XNA and dotNet, can only use 2000mb (2 gigs) of memory which in reality ends up being around 1700 – 1800mb. The Shift-Z readout will now show an approximate memory-usage value in megabytes.ğixed the eastbound signal on Main1 at East Barstow it had an errant signal-link associated with it that caused a double-green aspect.Brakepipe vent orifice was too large for the given volume ğixed issue where a single locomotive's brakepipe would vent too quickly on successive train-brake applications, causing the triplevalve to trip into emergency.Procedural Vegetation will cull itself further at higher memory-usage and not load if the memory-usage goes too high You may still need to set your Vegetation-Thinning level to 1 or more depending on your circumstances. Even on full-vegetation, the memory used has been reduced. Tweaked the Procedural Vegetation system to reduce the memory used.

#How to fix run 8 train simulator driver

You still get the occasional idiot driver though. Overhauled the Car-Spewer logic to be better behaved at railroad crossings and to act more realistically.Reduced memory-usage of Distant Terrain a bit.Ěmtrak cars have had their brake-force increased about 15% in accordance with the above Amtrak source.From a stand-still (swiping the throttle from idle to notch-8), it will now take about 40 to 50 seconds for an accelerating train to reach notch-8 power. Ěmtrak P42s in real-life are slow-loading an Amtrak Engineer wrote us with some data, and we've adjusted the loading-rate of the P42s accordingly.For the sake of interest, a few of the major operations have been condensed into a few miles of branchline Ědded part of the Buttonwillow Branch in Bakersfield (the branch that comes off the “Y” next to UP Bakersfield Yard.The DS Screen has changed a bit as well to accomodate the new mainline track. The BNSF Mojave Sub now has more track, signals, and scenery west of both the yards (thanks to Robert Fitzgereld).TMU window programmed to ignore a couple faulty xml files.Ĝorrected a mistake with the GCFX locomotive xml file.Ĝorrected a mistake with the DJJX Gondola xml file.ğixed accidental resizing of placeholder car-bodies when cars were uncoupled from train.Placeholder locomotives will now load the GP40 trucks if the normal trucks are not found.A message will display in such situations TMU no longer hangs if train is too long for the track it will spawn as many units as it can and ignore the rest.

#How to fix run 8 train simulator install

After you install the update just open the program and click on the HELP button at the top right corner of the opening menu and you will see it in there. | PRESS RELEASES IMPORTANT NOTE: The Run8 V2 Change Log can now be found in the HELP UserGuide.

how to fix run 8 train simulator

Run8 Change Log Notes from El Programmerdero








How to fix run 8 train simulator